12/29/2023 0 Comments Elvenar gems of knowledge orcsYou will need Supplies, Hardshrooms and Debris to pay for upgrades. Each level increases the output of goods with a 400% increase for level 4. The Mushroom Farms are 2×2 (4 spaces) and like other settlement buildings they max out at level 4. They cost 69,000 coins and 4800 supplies for each segment, and will add 43 culture per segment. In order to connect your Mushroom Farms and Rally Points to the Orc Portal you will need to research the Swamp Trail technology. So it starts out three times the size of the Dwarven and Fairy Portals, but ends up being one space smaller at max level. Unlike the Dwarven Portal Site and Fairy Portal Site which progress in size from 2×2 to 3×3 to 4×4 to 5×5, the Orc Portal grows from 3×4 to 3×5 to 4×5 to 4×6. Upgrading the portal also allows us to increase our storage capacity on Shrooms of Wisdom and Loot. The production boost increases 20%, 40%, and finally 60%. You may gain a larger individual boost by upgrading a single Mushroom Farm, but since the Portal increases production for all of the Mushroom Farms and the Orc Rally Points at once, you gain more overall boost from the Portal Upgrades. Since we will need a large number of Mushroom Farms, it is important to upgrade the Portal to level 4 as quickly as possible. Upgrading the Orc Portal Site gives a production boost to our Mushroom Farms and Rally Points. The Orc Portal Site is where we can see our Orc Goods that we have stored. Knowing is half the battle, so don’t get discouraged! This guide should help you to prepare for the Orcs and Goblins. The Orcs and Goblins chapter is one of the hardest yet to progress through due to the large building sizes and extremely long production times. This is why leveling the farms at the halfling chapter is a waste of time and recources.#3 Dung and Debris! Orcs and Goblins have taken over the city! You can imagine there is no way you can have 30 fields working with only 6 farms since every field needs to be directly connected to a farm. Could you elaborate on why this isn't efficient for Halflings in particular?Īnswer: It's different than the other races because fields do not increase in output as they level, instead they change there type of output.įarms on the other hand when they level they require more input, which means more fields are required to produce the goods to keep them runningĦ lvl 1 farms need ~12 fields to support itĦ lvl 2 farms need ~18 fields to support itĦ lvl 3 farms need ~24 fields to support itĦ lvl 4 farms need ~30 fields to support it. Question: What makes this statement true for Halflings and not the other guest races? From what I understand, the other guest race production buildings also require time/resources to upgrade. upgrading beyond this point seems to be a waste of time and recources that could better be used to unlock the research tree.Įxtra clarification because of question from a player like yourself: We therefore advise 8 halfling farms at level 1, or 6 at level 2. Our early calculations show that there is absolutly no need to upgrade the halfling farms if you can make 4 6 hour productions a day. The only field you can build this time is the Grain field, the other fields are accessed by upgrading the fields to the next level changing it's output. The previous race that needed a direct connection to the campus. You first of all need to upgrade your mines to a level where you can have a good nights rest without loosing production.Īnother unique race, Only the halfling farms need to be connected to irrigation channels, all the fields need a direct connection to the halfling farms similar to the faculties of you cannot compensate the loss of production at night / work shifts by improving the portal, Upgrade your granite mines asap, there production is time based, and the time is extended from only 4 hours at level one to 10 hours at level 4.Įven if your using turtle start, upgrading your mines go before upgrqading your portal. More copper mines to adjust for the additional knowledgepoints you aquire compared to us. If you aquire knowledgepoints from the tournaments on a regular basis (this didn't exist when we did this chapter), I would reccomend 2-4 more granite mines and 1-2 To high and since they are small it was much easier to just build an extra one. When we were at the dwarves chapter we had 10 granite mines at level 4 and 6 copper mines at level 3, we thought the price for upgrading the copper mines to level 4 was simply
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